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Showing posts from May, 2021

US removes Xiaomi’s designation as a Communist Chinese Military Company

Xiaomi, one of China’s high-profile tech firms that fell in the crosshairs of the Trump administration, has been removed from a U.S. government blacklist that designated it as a Communist Chinese Military Company. The U.S. District Court for the District of Columbia has vacated the Department of Defence’s designation of Xiaomi as a CCMC in January , a document filed on May 25 shows. In February, Xiaomi sued the U.S. government over its inclusion in the military blacklist. In March, the D.C. court granted Xiaomi a preliminary injunction against the DoD designation, which would have forbidden all U.S. persons from purchasing or possessing Xiaomi’s securities, saying the decision was “arbitrary and capricious.” The ruling was made to prevent “irreparable harm” to the Chinese phone maker. Xiaomi has this to say about getting off the blacklist: The Company is grateful for the trust and support of its global users, partners, employees and shareholders. The Company reiterates that it

Deep Science: Robots, meet world

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Research papers come out far too frequently for anyone to read them all. That’s especially true in the field of machine learning, which now affects (and produces papers in) practically every industry and company. This column aims to collect some of the most relevant recent discoveries and papers — particularly in, but not limited to, artificial intelligence — and explain why they matter. This edition, we have a lot of items concerned with the interface between AI or robotics and the real world. Of course most applications of this type of technology have real-world applications, but specifically this research is about the inevitable difficulties that occur due to limitations on either side of the real-virtual divide. One issue that constantly comes up in robotics is how slow things actually go in the real world. Naturally some robots trained on certain tasks can do them with superhuman speed and agility, but for most that’s not the case. They need to check their observations against

Snap acquires AR startup WaveOptics, which provides tech for Spectacles, for over $500M

Snap yesterday announced the latest iteration of its Spectacles augmented reality glasses , and today the company revealed a bit more news: it is also acquiring the startup that supplied the technology that helps power them. The Snapchat parent is snapping up WaveOptics , an AR startup that makes the waveguides and projectors used in AR glasses. These overlay virtual images on top of the views of the real world someone wearing the glasses can see, and Snap worked with WaveOptics to build its latest version of Spectacles. The deal was first reported by The Verge , and a spokesperson for Snap directly confirmed the details to TechCrunch. Snap is paying more than $500 million for the startup, in a cash-and-stock deal. The first half of that will be coming in the form of stock when the deal officially closes, and the remainder will be payable in cash or stock in two years. This is a big leap for WaveOptics, which had raised around $65 million in funding from investors that included Bosch

Apple Watch gets a motion-controlled cursor with ‘Assistive Touch’

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Tapping the tiny screen of the Apple Watch with precision has certain level of fundamental difficulty, but for some people with disabilities it’s genuinely impossible. Apple has remedied this with a new mode called “Assistive Touch” that detects hand gestures to control a cursor and navigate that way. The feature was announced as part of a collection of accessibility-focused additions across its products , but Assistive Touch seems like the one most likely to make a splash across the company’s user base. It relies on the built-in gyroscope and accelerometer, as well as data from the heart rate sensor, to deduce the position of the wrist and hand. Don’t expect it to tell a peace sign from a metal sign just yet, but for now it detects “pinch” (touching the index finger to the thumb) and “clench” (make a loose fist), which can act as basic “next” and “confirm” actions. Incoming calls, for instance, can be quickly accepted with a clench. Designing with accessibility in mind: a conver

Liquid Instruments raises $13.7M to bring its education-focused 8-in-1 engineering gadget to market

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Part of learning to be an engineer is understanding the tools you’ll have to work with — voltmeters, spectrum analyzers, things like that. But why use two, or eight for that matter, where one will do? The Moku:Go combines several commonly used tools into one compact package, saving room on your workbench or classroom while also providing a modern, software-configurable interface. Creator Liquid Instruments has just raised $13.7 million to bring this gadget to students and engineers everywhere. Image Credits: Liquid Instruments The idea behind Moku:Go is largely the same as the company’s previous product, the Moku:Lab . Using a standard input port, a set of FPGA-based tools perform the same kind of breakdowns and analyses of electrical signals as you would get in a larger or analog device. But being digital saves a lot of space that would normally go towards bulky analog components. The Go takes this miniaturization further than the Lab, doing many of the same tasks at half the w

Everything Google announced at I/O today

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This year’s I/O event from Google was heavy on the “we’re building something cool” and light on the “here’s something you can use or buy tomorrow.” But there were also some interesting surprises from the semi-live event held in and around the company’s Mountain View campus. Read on for all the interesting bits. Android 12 gets a fresh new look and some quality of life features We’ve known Android 12 was on its way for months, but today was our first real look at the next big change for the world’s most popular operating system. A new look, called Material You (yes), focuses on users, apps, and things like time of day or weather to change the UI’s colors and other aspects dynamically. Some security features like new camera and microphone use indicators are coming, as well as some “private compute core” features that use AI processes on your phone to customize replies and notifications. There’s a beta out today for the adventurous! Wow, Android powers 3 billion devices now Subhed s

Google is making a 3D, life-size video calling booth

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Google is working on a video calling booth that uses 3D imagery on a 3D display to create a lifelike image of the people on both sides. While it’s still experimental, “Project Starline” builds on years of research and acquisitions, and could be the core of a more personal-feeling video meeting in the near future. The system was only shown via video of unsuspecting participants, who were asked to enter a room with a heavily obscured screen and camera setup. Then the screen lit up with a video feed of a loved one, but in a way none of them expected: “I could feel her and see her, it was like this 3D experience. It was like she was here.” “I felt like I could really touch him!” “It really, really felt like she and I were in the same room.” CEO Sundar Pichai explained that this “experience” was made possible with high-resolution cameras and custom depth sensors, almost certainly related to these Google research projects into essentially converting videos of people and locations into

Watch Google I/O keynote live right here

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After skipping a year, Google is holding a keynote for its developer conference Google I/O . While it’s going to be an all-virtual event, there should be plenty of announcements, new products and new features for Google’s ecosystem. The conference starts at 10 AM Pacific Time (1 PM on the East Cost, 6 PM in London, 7 PM in Paris) and you can watch the live stream right here on this page. Rumor has it that Google should give us a comprehensive preview of Android 12, the next major release of Google’s operating system. There could also be some news when it comes to Google Assistant, Home/Nest devices, Wear OS and more. from Gadgets – TechCrunch https://ift.tt/3oxnEVt via IFTTT

Alba Orbital’s mission to image the Earth every 15 minutes brings in $3.4M seed round

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Orbital imagery is in demand, and if you think having daily images of everywhere on Earth is going to be enough in a few years, you need a lesson in ambition. Alba Orbital is here to provide it with its intention to provide Earth observation at intervals of 15 minutes rather than hours or days — and it just raised $3.4M to get its next set of satellites into orbit. Alba attracted our attention at Y Combinator’s latest demo day ; I was impressed with the startup’s accomplishment of already having 6 satellites in orbit, which is more than most companies with space ambition ever get. But it’s only the start for the company, which will need hundreds more to begin to offer its planned high-frequency imagery. The Scottish company has spent the last few years in prep and R&D, pursuing the goal, which some must have thought laughable, of creating a solar-powered Earth observation satellite that weighs in at less than one kilogram. The joke’s on the skeptics, however — Alba has launched

Xbox teams up with Tencent’s Honor of Kings maker TiMi Studios

TiMi Studios, one of the world’s most lucrative game makers and is part of Tencent’s gargantuan digital entertainment empire, said Thursday that it has struck a strategic partnership with Xbox. The succinct announcement did not mention whether the tie-up is for content development or Xbox’s console distribution in China but said more details will be unveiled for the “deep partnership” by the end of this year. Established in 2008 within Tencent, TiMi is behind popular mobile titles such as Honor of Kings and Call of Duty Mobile. In 2020, Honor of Kings alone generated close to $2.5 billion in player spending, according to market research company SensorTower . In all, TiMi pocketed $10 billion in revenue last year, according to a report from Reuters citing people with knowledge. The partnership could help TiMi build a name globally by converting its mobile titles into console plays for Microsoft’s Xbox. TiMi has been trying to strengthen its own brand and distinguish itself from ot

The Last Gameboard raises $4M to ship its digital tabletop gaming platform

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The tabletop gaming industry has exploded over the last few years as millions discovered or rediscovered its joys, but it too is evolving — and The Last Gameboard hopes to be the venue for that evolution. The digital tabletop platform has progressed from crowdfunding to $4M seed round, and having partnered with some of the biggest names in the industry, plans to ship by the end of the year. As the company’s CEO and co-founder Shail Mehta explained in a TC Early Stage pitch-off earlier this year, The Last Gameboard is a 16-inch square touchscreen device with a custom OS and a sophisticated method of tracking game pieces and hand movements. The idea is to provide a digital alternative to physical games where that’s practical, and do so with the maximum benefit and minimum compromise. If the pitch sounds familiar… it’s been attempted once or twice before. I distinctly remember being impressed by the possibilities of D&D on an original Microsoft Surface… back in 2009 . And I played

CMU researchers show potential of privacy-preserving activity tracking using radar

Imagine if you could settle/rekindle domestic arguments by asking your smart speaker when the room last got cleaned or whether the bins already got taken out? Or — for an altogether healthier use-case — what if you could ask your speaker to keep count of reps as you do squats and bench presses? Or switch into full-on ‘personal trainer’ mode — barking orders to peddle faster as you spin cycles on a dusty old exercise bike (who needs a Peloton!). And what if the speaker was smart enough to just know you’re eating dinner and took care of slipping on a little mood music? Now imagine if all those activity tracking smarts were on tap without any connected cameras being plugged inside your home. A nother bit of fascinating research from researchers at Carnegie Mellon University’s Future Interfaces Group opens up these sorts of possibilities — demonstrating a novel approach to activity tracking that does not rely on cameras as the sensing tool.  Installing connected cameras inside you

Exeger takes $38M to ramp up production of its flexible solar cells for self-powered gadgets

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Sweden’s Exeger , which for over a decade has been developing flexible solar cell technology (called Powerfoyle ) that it touts as efficient enough to power gadgets solely with light, has taken in another tranche of funding to expand its manufacturing capabilities by opening a second factory in the country. The $38 million raise is comprised of $20M in debt financing from Swedbank and Swedish Export Credit Corporation (SEK), with a loan amounting to $12M from Swedbank (partly underwritten by the Swedish Export Credit Agency (EKN) under the guarantee of investment credits for companies with innovations) and SEK issuing a loan amounting to $8M (partly underwritten by the pan-EU European Investment Fund (EIF)); along with $18M through a directed share issue to Ilija Batljan Invest AB. The share issue of 937,500 shares has a transaction share price of $19.2 — which corresponds to a pre-money valuation of $860M for the solar cell maker. Back in 2019 SoftBank also put $20M into Exeger,